newstate
Class FSMContext
java.lang.Object
|
+--java.util.Dictionary
|
+--java.util.Hashtable
|
+--newstate.FSMContext
- public class FSMContext
- extends java.util.Hashtable
- implements java.io.Serializable
This is the context of a FSM. A context holds a reference to the current state
and also functions as a repository for objects. To do that it extends from
java.util.Hashtable. Objects can be stored with the hashtable's put method and
retrieved with the hashtables get method.
- See Also:
- Serialized Form
Methods inherited from class java.util.Hashtable |
clear,
clone,
contains,
containsKey,
containsValue,
elements,
entrySet,
equals,
get,
hashCode,
isEmpty,
keys,
keySet,
put,
putAll,
rehash,
remove,
size,
toString,
values |
Methods inherited from class java.lang.Object |
finalize,
getClass,
notify,
notifyAll,
wait,
wait,
wait |
FSMContext
public FSMContext()
FSMContext
public FSMContext(newstate.State s,
FSM fsm)
- Create a new context with s as the first state
- Parameters:
s
- The first state
FSMContext
public FSMContext(newstate.State s,
FSM fsm,
FSMAction i)
- Create a new context with s as the first state. an then execute i to
initialize the context.
- Parameters:
s
- The first statei
- The initial action
setFSM
public void setFSM(FSM fsm)
getFSM
public FSM getFSM()
getEvents
public java.util.Vector getEvents()
- Find out what events can be sent to the current state
- Returns:
- A list of events
initialize
public void initialize()
- Initialize the context. Set first state and execute initial action.
setState
public void setState(newstate.State s)
getState
public newstate.State getState()
setFirstState
public void setFirstState(newstate.State s)
getFirstState
public newstate.State getFirstState()
setInitialAction
public void setInitialAction(FSMAction a)
getInitialAction
public FSMAction getInitialAction()
dispatch
public void dispatch(java.lang.String event,
java.lang.Object data)
- Dispatch an event e.
- Parameters:
e
- The event
- @param data Some additional data